Fighting Flattops: Welcome and Login

Game at a Glance



Remind Me







Aircraft Carriers, World War II, World War 2, South Pacific, Admiral Nimitz, Admiral Yamamoto, Pearl Harbor, Battle of Midway, Battle of the Coral Sea, Guadalcanal, Truk, General MacArthur, CINCPAC

Thanks for your interest...

Screenshot samples (click to enlarge):
  • Map
  • Task Forces
  • Air Groups
  • Carrier Operations
  • Land Bases
  • Submarines
  • Sighting Report
  • Target Assignments

Fighting Flattops is a turn-based game covering World War II aircraft carrier combat operations in the South Pacific. Players may or may not be online at the same time when they play each other. If you enjoy board games such as Flat Top, Midway, Carrier War, Pacific War, Incredible Victory, etc., then this game's premise and operation will be familiar.

Players progress through a series of phases in each game hour-turn in order to ready aircraft for launch and then send them out. Planes and ships then search for enemy units and take actions when they make contact. In some cases, engagements occur and both sides designate targets for their units. After combat results are applied, players move on to the next turn. Rinse and repeat until the scenario ends or one player ends the game.

Typically a game involves launching reconnaisance aircraft from land bases and carriers in an effor to find enemy forces. Once they are located, strike forces of dive bombers, torpedo bombers, and fighters are sent to sink enemy ships. Surface combat can occur between naval units and submarines may strike from beneath the waves. Land bases may be shelled and captured.

The basic game is free (supported by on-screen ads), however for a small donation players may upgrade to the enhanced version which offers the following benefits:

Please complete this short form to send suggestions, comments, and bug reports.








   

Click a category to set specific options and preferences.

Changes are saved automatically as you make them and apply to all games.

Updating page, please stand by...